#ifndef BEZIER_H
#define BEZIER_H

#include <GL/glut.h>
#include "beziPoint3d.h"

class Bezier	
{
public:
	Point3d A;
	Point3d B;
	Point3d C;
	Point3d D;

	float delta;

	Point3d drawBezier (Bezier B, float t);

};


#endif