---------------------------
    GLEW Extension Info
---------------------------

GLEW version 1.3.5
Reporting capabilities of pixelformat 1
Running on a GeForce 8400M GS/PCI/SSE2 from NVIDIA Corporation
OpenGL version 2.1.2 is supported

GL_VERSION_1_1:                                                OK 
---------------

GL_VERSION_1_2:                                                OK 
---------------
  glCopyTexSubImage3D:                                         OK
  glDrawRangeElements:                                         OK
  glTexImage3D:                                                OK
  glTexSubImage3D:                                             OK

GL_VERSION_1_3:                                                OK 
---------------
  glActiveTexture:                                             OK
  glClientActiveTexture:                                       OK
  glCompressedTexImage1D:                                      OK
  glCompressedTexImage2D:                                      OK
  glCompressedTexImage3D:                                      OK
  glCompressedTexSubImage1D:                                   OK
  glCompressedTexSubImage2D:                                   OK
  glCompressedTexSubImage3D:                                   OK
  glGetCompressedTexImage:                                     OK
  glLoadTransposeMatrixd:                                      OK
  glLoadTransposeMatrixf:                                      OK
  glMultTransposeMatrixd:                                      OK
  glMultTransposeMatrixf:                                      OK
  glMultiTexCoord1d:                                           OK
  glMultiTexCoord1dv:                                          OK
  glMultiTexCoord1f:                                           OK
  glMultiTexCoord1fv:                                          OK
  glMultiTexCoord1i:                                           OK
  glMultiTexCoord1iv:                                          OK
  glMultiTexCoord1s:                                           OK
  glMultiTexCoord1sv:                                          OK
  glMultiTexCoord2d:                                           OK
  glMultiTexCoord2dv:                                          OK
  glMultiTexCoord2f:                                           OK
  glMultiTexCoord2fv:                                          OK
  glMultiTexCoord2i:                                           OK
  glMultiTexCoord2iv:                                          OK
  glMultiTexCoord2s:                                           OK
  glMultiTexCoord2sv:                                          OK
  glMultiTexCoord3d:                                           OK
  glMultiTexCoord3dv:                                          OK
  glMultiTexCoord3f:                                           OK
  glMultiTexCoord3fv:                                          OK
  glMultiTexCoord3i:                                           OK
  glMultiTexCoord3iv:                                          OK
  glMultiTexCoord3s:                                           OK
  glMultiTexCoord3sv:                                          OK
  glMultiTexCoord4d:                                           OK
  glMultiTexCoord4dv:                                          OK
  glMultiTexCoord4f:                                           OK
  glMultiTexCoord4fv:                                          OK
  glMultiTexCoord4i:                                           OK
  glMultiTexCoord4iv:                                          OK
  glMultiTexCoord4s:                                           OK
  glMultiTexCoord4sv:                                          OK
  glSampleCoverage:                                            OK

GL_VERSION_1_4:                                                OK 
---------------
  glBlendColor:                                                OK
  glBlendEquation:                                             OK
  glBlendFuncSeparate:                                         OK
  glFogCoordPointer:                                           OK
  glFogCoordd:                                                 OK
  glFogCoorddv:                                                OK
  glFogCoordf:                                                 OK
  glFogCoordfv:                                                OK
  glMultiDrawArrays:                                           OK
  glMultiDrawElements:                                         OK
  glPointParameterf:                                           OK
  glPointParameterfv:                                          OK
  glSecondaryColor3b:                                          OK
  glSecondaryColor3bv:                                         OK
  glSecondaryColor3d:                                          OK
  glSecondaryColor3dv:                                         OK
  glSecondaryColor3f:                                          OK
  glSecondaryColor3fv:                                         OK
  glSecondaryColor3i:                                          OK
  glSecondaryColor3iv:                                         OK
  glSecondaryColor3s:                                          OK
  glSecondaryColor3sv:                                         OK
  glSecondaryColor3ub:                                         OK
  glSecondaryColor3ubv:                                        OK
  glSecondaryColor3ui:                                         OK
  glSecondaryColor3uiv:                                        OK
  glSecondaryColor3us:                                         OK
  glSecondaryColor3usv:                                        OK
  glSecondaryColorPointer:                                     OK
  glWindowPos2d:                                               OK
  glWindowPos2dv:                                              OK
  glWindowPos2f:                                               OK
  glWindowPos2fv:                                              OK
  glWindowPos2i:                                               OK
  glWindowPos2iv:                                              OK
  glWindowPos2s:                                               OK
  glWindowPos2sv:                                              OK
  glWindowPos3d:                                               OK
  glWindowPos3dv:                                              OK
  glWindowPos3f:                                               OK
  glWindowPos3fv:                                              OK
  glWindowPos3i:                                               OK
  glWindowPos3iv:                                              OK
  glWindowPos3s:                                               OK
  glWindowPos3sv:                                              OK

GL_VERSION_1_5:                                                OK 
---------------
  glBeginQuery:                                                OK
  glBindBuffer:                                                OK
  glBufferData:                                                OK
  glBufferSubData:                                             OK
  glDeleteBuffers:                                             OK
  glDeleteQueries:                                             OK
  glEndQuery:                                                  OK
  glGenBuffers:                                                OK
  glGenQueries:                                                OK
  glGetBufferParameteriv:                                      OK
  glGetBufferPointerv:                                         OK
  glGetBufferSubData:                                          OK
  glGetQueryObjectiv:                                          OK
  glGetQueryObjectuiv:                                         OK
  glGetQueryiv:                                                OK
  glIsBuffer:                                                  OK
  glIsQuery:                                                   OK
  glMapBuffer:                                                 OK
  glUnmapBuffer:                                               OK

GL_VERSION_2_0:                                                OK 
---------------
  glAttachShader:                                              OK
  glBindAttribLocation:                                        OK
  glBlendEquationSeparate:                                     OK
  glCompileShader:                                             OK
  glCreateProgram:                                             OK
  glCreateShader:                                              OK
  glDeleteProgram:                                             OK
  glDeleteShader:                                              OK
  glDetachShader:                                              OK
  glDisableVertexAttribArray:                                  OK
  glDrawBuffers:                                               OK
  glEnableVertexAttribArray:                                   OK
  glGetActiveAttrib:                                           OK
  glGetActiveUniform:                                          OK
  glGetAttachedShaders:                                        OK
  glGetAttribLocation:                                         OK
  glGetProgramInfoLog:                                         OK
  glGetProgramiv:                                              OK
  glGetShaderInfoLog:                                          OK
  glGetShaderSource:                                           OK
  glGetShaderiv:                                               OK
  glGetUniformLocation:                                        OK
  glGetUniformfv:                                              OK
  glGetUniformiv:                                              OK
  glGetVertexAttribPointerv:                                   OK
  glGetVertexAttribdv:                                         OK
  glGetVertexAttribfv:                                         OK
  glGetVertexAttribiv:                                         OK
  glIsProgram:                                                 OK
  glIsShader:                                                  OK
  glLinkProgram:                                               OK
  glShaderSource:                                              OK
  glStencilFuncSeparate:                                       OK
  glStencilMaskSeparate:                                       OK
  glStencilOpSeparate:                                         OK
  glUniform1f:                                                 OK
  glUniform1fv:                                                OK
  glUniform1i:                                                 OK
  glUniform1iv:                                                OK
  glUniform2f:                                                 OK
  glUniform2fv:                                                OK
  glUniform2i:                                                 OK
  glUniform2iv:                                                OK
  glUniform3f:                                                 OK
  glUniform3fv:                                                OK
  glUniform3i:                                                 OK
  glUniform3iv:                                                OK
  glUniform4f:                                                 OK
  glUniform4fv:                                                OK
  glUniform4i:                                                 OK
  glUniform4iv:                                                OK
  glUniformMatrix2fv:                                          OK
  glUniformMatrix3fv:                                          OK
  glUniformMatrix4fv:                                          OK
  glUseProgram:                                                OK
  glValidateProgram:                                           OK
  glVertexAttrib1d:                                            OK
  glVertexAttrib1dv:                                           OK
  glVertexAttrib1f:                                            OK
  glVertexAttrib1fv:                                           OK
  glVertexAttrib1s:                                            OK
  glVertexAttrib1sv:                                           OK
  glVertexAttrib2d:                                            OK
  glVertexAttrib2dv:                                           OK
  glVertexAttrib2f:                                            OK
  glVertexAttrib2fv:                                           OK
  glVertexAttrib2s:                                            OK
  glVertexAttrib2sv:                                           OK
  glVertexAttrib3d:                                            OK
  glVertexAttrib3dv:                                           OK
  glVertexAttrib3f:                                            OK
  glVertexAttrib3fv:                                           OK
  glVertexAttrib3s:                                            OK
  glVertexAttrib3sv:                                           OK
  glVertexAttrib4Nbv:                                          OK
  glVertexAttrib4Niv:                                          OK
  glVertexAttrib4Nsv:                                          OK
  glVertexAttrib4Nub:                                          OK
  glVertexAttrib4Nubv:                                         OK
  glVertexAttrib4Nuiv:                                         OK
  glVertexAttrib4Nusv:                                         OK
  glVertexAttrib4bv:                                           OK
  glVertexAttrib4d:                                            OK
  glVertexAttrib4dv:                                           OK
  glVertexAttrib4f:                                            OK
  glVertexAttrib4fv:                                           OK
  glVertexAttrib4iv:                                           OK
  glVertexAttrib4s:                                            OK
  glVertexAttrib4sv:                                           OK
  glVertexAttrib4ubv:                                          OK
  glVertexAttrib4uiv:                                          OK
  glVertexAttrib4usv:                                          OK
  glVertexAttribPointer:                                       OK

GL_VERSION_2_1:                                                OK 
---------------
  glUniformMatrix2x3fv:                                        OK
  glUniformMatrix2x4fv:                                        OK
  glUniformMatrix3x2fv:                                        OK
  glUniformMatrix3x4fv:                                        OK
  glUniformMatrix4x2fv:                                        OK
  glUniformMatrix4x3fv:                                        OK

GL_3DFX_multisample:                                           MISSING 
--------------------

GL_3DFX_tbuffer:                                               MISSING 
----------------
  glTbufferMask3DFX:                                           MISSING

GL_3DFX_texture_compression_FXT1:                              MISSING 
---------------------------------

GL_APPLE_client_storage:                                       MISSING 
------------------------

GL_APPLE_element_array:                                        MISSING 
-----------------------
  glDrawElementArrayAPPLE:                                     MISSING
  glDrawRangeElementArrayAPPLE:                                MISSING
  glElementPointerAPPLE:                                       MISSING
  glMultiDrawElementArrayAPPLE:                                MISSING
  glMultiDrawRangeElementArrayAPPLE:                           MISSING

GL_APPLE_fence:                                                MISSING 
---------------
  glDeleteFencesAPPLE:                                         MISSING
  glFinishFenceAPPLE:                                          MISSING
  glFinishObjectAPPLE:                                         MISSING
  glGenFencesAPPLE:                                            MISSING
  glIsFenceAPPLE:                                              MISSING
  glSetFenceAPPLE:                                             MISSING
  glTestFenceAPPLE:                                            MISSING
  glTestObjectAPPLE:                                           MISSING

GL_APPLE_float_pixels:                                         MISSING 
----------------------

GL_APPLE_pixel_buffer:                                         MISSING 
----------------------

GL_APPLE_specular_vector:                                      MISSING 
-------------------------

GL_APPLE_texture_range:                                        MISSING 
-----------------------
  glGetTexParameterPointervAPPLE:                              MISSING
  glTextureRangeAPPLE:                                         MISSING

GL_APPLE_transform_hint:                                       MISSING 
------------------------

GL_APPLE_vertex_array_object:                                  MISSING 
-----------------------------
  glBindVertexArrayAPPLE:                                      MISSING
  glDeleteVertexArraysAPPLE:                                   MISSING
  glGenVertexArraysAPPLE:                                      MISSING
  glIsVertexArrayAPPLE:                                        MISSING

GL_APPLE_vertex_array_range:                                   MISSING 
----------------------------
  glFlushVertexArrayRangeAPPLE:                                MISSING
  glVertexArrayParameteriAPPLE:                                MISSING
  glVertexArrayRangeAPPLE:                                     MISSING

GL_APPLE_ycbcr_422:                                            MISSING 
-------------------

GL_ARB_color_buffer_float:                                     OK 
--------------------------
  glClampColorARB:                                             OK

GL_ARB_depth_texture:                                          OK 
---------------------

GL_ARB_draw_buffers:                                           OK 
--------------------
  glDrawBuffersARB:                                            OK

GL_ARB_fragment_program:                                       OK 
------------------------

GL_ARB_fragment_program_shadow:                                OK 
-------------------------------

GL_ARB_fragment_shader:                                        OK 
-----------------------

GL_ARB_half_float_pixel:                                       OK 
------------------------

GL_ARB_imaging:                                                OK 
---------------
  glBlendEquation:                                             OK
  glColorSubTable:                                             OK
  glColorTable:                                                OK
  glColorTableParameterfv:                                     OK
  glColorTableParameteriv:                                     OK
  glConvolutionFilter1D:                                       OK
  glConvolutionFilter2D:                                       OK
  glConvolutionParameterf:                                     OK
  glConvolutionParameterfv:                                    OK
  glConvolutionParameteri:                                     OK
  glConvolutionParameteriv:                                    OK
  glCopyColorSubTable:                                         OK
  glCopyColorTable:                                            OK
  glCopyConvolutionFilter1D:                                   OK
  glCopyConvolutionFilter2D:                                   OK
  glGetColorTable:                                             OK
  glGetColorTableParameterfv:                                  OK
  glGetColorTableParameteriv:                                  OK
  glGetConvolutionFilter:                                      OK
  glGetConvolutionParameterfv:                                 OK
  glGetConvolutionParameteriv:                                 OK
  glGetHistogram:                                              OK
  glGetHistogramParameterfv:                                   OK
  glGetHistogramParameteriv:                                   OK
  glGetMinmax:                                                 OK
  glGetMinmaxParameterfv:                                      OK
  glGetMinmaxParameteriv:                                      OK
  glGetSeparableFilter:                                        OK
  glHistogram:                                                 OK
  glMinmax:                                                    OK
  glResetHistogram:                                            OK
  glResetMinmax:                                               OK
  glSeparableFilter2D:                                         OK

GL_ARB_matrix_palette:                                         MISSING 
----------------------
  glCurrentPaletteMatrixARB:                                   MISSING
  glMatrixIndexPointerARB:                                     MISSING
  glMatrixIndexubvARB:                                         MISSING
  glMatrixIndexuivARB:                                         MISSING
  glMatrixIndexusvARB:                                         MISSING

GL_ARB_multisample:                                            OK 
-------------------
  glSampleCoverageARB:                                         OK

GL_ARB_multitexture:                                           OK 
--------------------
  glActiveTextureARB:                                          OK
  glClientActiveTextureARB:                                    OK
  glMultiTexCoord1dARB:                                        OK
  glMultiTexCoord1dvARB:                                       OK
  glMultiTexCoord1fARB:                                        OK
  glMultiTexCoord1fvARB:                                       OK
  glMultiTexCoord1iARB:                                        OK
  glMultiTexCoord1ivARB:                                       OK
  glMultiTexCoord1sARB:                                        OK
  glMultiTexCoord1svARB:                                       OK
  glMultiTexCoord2dARB:                                        OK
  glMultiTexCoord2dvARB:                                       OK
  glMultiTexCoord2fARB:                                        OK
  glMultiTexCoord2fvARB:                                       OK
  glMultiTexCoord2iARB:                                        OK
  glMultiTexCoord2ivARB:                                       OK
  glMultiTexCoord2sARB:                                        OK
  glMultiTexCoord2svARB:                                       OK
  glMultiTexCoord3dARB:                                        OK
  glMultiTexCoord3dvARB:                                       OK
  glMultiTexCoord3fARB:                                        OK
  glMultiTexCoord3fvARB:                                       OK
  glMultiTexCoord3iARB:                                        OK
  glMultiTexCoord3ivARB:                                       OK
  glMultiTexCoord3sARB:                                        OK
  glMultiTexCoord3svARB:                                       OK
  glMultiTexCoord4dARB:                                        OK
  glMultiTexCoord4dvARB:                                       OK
  glMultiTexCoord4fARB:                                        OK
  glMultiTexCoord4fvARB:                                       OK
  glMultiTexCoord4iARB:                                        OK
  glMultiTexCoord4ivARB:                                       OK
  glMultiTexCoord4sARB:                                        OK
  glMultiTexCoord4svARB:                                       OK

GL_ARB_occlusion_query:                                        OK 
-----------------------
  glBeginQueryARB:                                             OK
  glDeleteQueriesARB:                                          OK
  glEndQueryARB:                                               OK
  glGenQueriesARB:                                             OK
  glGetQueryObjectivARB:                                       OK
  glGetQueryObjectuivARB:                                      OK
  glGetQueryivARB:                                             OK
  glIsQueryARB:                                                OK

GL_ARB_pixel_buffer_object:                                    OK 
---------------------------

GL_ARB_point_parameters:                                       OK 
------------------------
  glPointParameterfARB:                                        OK
  glPointParameterfvARB:                                       OK

GL_ARB_point_sprite:                                           OK 
--------------------

GL_ARB_shader_objects:                                         OK 
----------------------
  glAttachObjectARB:                                           OK
  glCompileShaderARB:                                          OK
  glCreateProgramObjectARB:                                    OK
  glCreateShaderObjectARB:                                     OK
  glDeleteObjectARB:                                           OK
  glDetachObjectARB:                                           OK
  glGetActiveUniformARB:                                       OK
  glGetAttachedObjectsARB:                                     OK
  glGetHandleARB:                                              OK
  glGetInfoLogARB:                                             OK
  glGetObjectParameterfvARB:                                   OK
  glGetObjectParameterivARB:                                   OK
  glGetShaderSourceARB:                                        OK
  glGetUniformLocationARB:                                     OK
  glGetUniformfvARB:                                           OK
  glGetUniformivARB:                                           OK
  glLinkProgramARB:                                            OK
  glShaderSourceARB:                                           OK
  glUniform1fARB:                                              OK
  glUniform1fvARB:                                             OK
  glUniform1iARB:                                              OK
  glUniform1ivARB:                                             OK
  glUniform2fARB:                                              OK
  glUniform2fvARB:                                             OK
  glUniform2iARB:                                              OK
  glUniform2ivARB:                                             OK
  glUniform3fARB:                                              OK
  glUniform3fvARB:                                             OK
  glUniform3iARB:                                              OK
  glUniform3ivARB:                                             OK
  glUniform4fARB:                                              OK
  glUniform4fvARB:                                             OK
  glUniform4iARB:                                              OK
  glUniform4ivARB:                                             OK
  glUniformMatrix2fvARB:                                       OK
  glUniformMatrix3fvARB:                                       OK
  glUniformMatrix4fvARB:                                       OK
  glUseProgramObjectARB:                                       OK
  glValidateProgramARB:                                        OK

GL_ARB_shading_language_100:                                   OK 
----------------------------

GL_ARB_shadow:                                                 OK 
--------------

GL_ARB_shadow_ambient:                                         MISSING 
----------------------

GL_ARB_texture_border_clamp:                                   OK 
----------------------------

GL_ARB_texture_compression:                                    OK 
---------------------------
  glCompressedTexImage1DARB:                                   OK
  glCompressedTexImage2DARB:                                   OK
  glCompressedTexImage3DARB:                                   OK
  glCompressedTexSubImage1DARB:                                OK
  glCompressedTexSubImage2DARB:                                OK
  glCompressedTexSubImage3DARB:                                OK
  glGetCompressedTexImageARB:                                  OK

GL_ARB_texture_cube_map:                                       OK 
------------------------

GL_ARB_texture_env_add:                                        OK 
-----------------------

GL_ARB_texture_env_combine:                                    OK 
---------------------------

GL_ARB_texture_env_crossbar:                                   MISSING 
----------------------------

GL_ARB_texture_env_dot3:                                       OK 
------------------------

GL_ARB_texture_float:                                          OK 
---------------------

GL_ARB_texture_mirrored_repeat:                                OK 
-------------------------------

GL_ARB_texture_non_power_of_two:                               OK 
--------------------------------

GL_ARB_texture_rectangle:                                      OK 
-------------------------

GL_ARB_transpose_matrix:                                       OK 
------------------------
  glLoadTransposeMatrixdARB:                                   OK
  glLoadTransposeMatrixfARB:                                   OK
  glMultTransposeMatrixdARB:                                   OK
  glMultTransposeMatrixfARB:                                   OK

GL_ARB_vertex_blend:                                           MISSING 
--------------------
  glVertexBlendARB:                                            MISSING
  glWeightPointerARB:                                          MISSING
  glWeightbvARB:                                               MISSING
  glWeightdvARB:                                               MISSING
  glWeightfvARB:                                               MISSING
  glWeightivARB:                                               MISSING
  glWeightsvARB:                                               MISSING
  glWeightubvARB:                                              MISSING
  glWeightuivARB:                                              MISSING
  glWeightusvARB:                                              MISSING

GL_ARB_vertex_buffer_object:                                   OK 
----------------------------
  glBindBufferARB:                                             OK
  glBufferDataARB:                                             OK
  glBufferSubDataARB:                                          OK
  glDeleteBuffersARB:                                          OK
  glGenBuffersARB:                                             OK
  glGetBufferParameterivARB:                                   OK
  glGetBufferPointervARB:                                      OK
  glGetBufferSubDataARB:                                       OK
  glIsBufferARB:                                               OK
  glMapBufferARB:                                              OK
  glUnmapBufferARB:                                            OK

GL_ARB_vertex_program:                                         OK 
----------------------
  glBindProgramARB:                                            OK
  glDeleteProgramsARB:                                         OK
  glDisableVertexAttribArrayARB:                               OK
  glEnableVertexAttribArrayARB:                                OK
  glGenProgramsARB:                                            OK
  glGetProgramEnvParameterdvARB:                               OK
  glGetProgramEnvParameterfvARB:                               OK
  glGetProgramLocalParameterdvARB:                             OK
  glGetProgramLocalParameterfvARB:                             OK
  glGetProgramStringARB:                                       OK
  glGetProgramivARB:                                           OK
  glGetVertexAttribPointervARB:                                OK
  glGetVertexAttribdvARB:                                      OK
  glGetVertexAttribfvARB:                                      OK
  glGetVertexAttribivARB:                                      OK
  glIsProgramARB:                                              OK
  glProgramEnvParameter4dARB:                                  OK
  glProgramEnvParameter4dvARB:                                 OK
  glProgramEnvParameter4fARB:                                  OK
  glProgramEnvParameter4fvARB:                                 OK
  glProgramLocalParameter4dARB:                                OK
  glProgramLocalParameter4dvARB:                               OK
  glProgramLocalParameter4fARB:                                OK
  glProgramLocalParameter4fvARB:                               OK
  glProgramStringARB:                                          OK
  glVertexAttrib1dARB:                                         OK
  glVertexAttrib1dvARB:                                        OK
  glVertexAttrib1fARB:                                         OK
  glVertexAttrib1fvARB:                                        OK
  glVertexAttrib1sARB:                                         OK
  glVertexAttrib1svARB:                                        OK
  glVertexAttrib2dARB:                                         OK
  glVertexAttrib2dvARB:                                        OK
  glVertexAttrib2fARB:                                         OK
  glVertexAttrib2fvARB:                                        OK
  glVertexAttrib2sARB:                                         OK
  glVertexAttrib2svARB:                                        OK
  glVertexAttrib3dARB:                                         OK
  glVertexAttrib3dvARB:                                        OK
  glVertexAttrib3fARB:                                         OK
  glVertexAttrib3fvARB:                                        OK
  glVertexAttrib3sARB:                                         OK
  glVertexAttrib3svARB:                                        OK
  glVertexAttrib4NbvARB:                                       OK
  glVertexAttrib4NivARB:                                       OK
  glVertexAttrib4NsvARB:                                       OK
  glVertexAttrib4NubARB:                                       OK
  glVertexAttrib4NubvARB:                                      OK
  glVertexAttrib4NuivARB:                                      OK
  glVertexAttrib4NusvARB:                                      OK
  glVertexAttrib4bvARB:                                        OK
  glVertexAttrib4dARB:                                         OK
  glVertexAttrib4dvARB:                                        OK
  glVertexAttrib4fARB:                                         OK
  glVertexAttrib4fvARB:                                        OK
  glVertexAttrib4ivARB:                                        OK
  glVertexAttrib4sARB:                                         OK
  glVertexAttrib4svARB:                                        OK
  glVertexAttrib4ubvARB:                                       OK
  glVertexAttrib4uivARB:                                       OK
  glVertexAttrib4usvARB:                                       OK
  glVertexAttribPointerARB:                                    OK

GL_ARB_vertex_shader:                                          OK 
---------------------
  glBindAttribLocationARB:                                     OK
  glGetActiveAttribARB:                                        OK
  glGetAttribLocationARB:                                      OK

GL_ARB_window_pos:                                             OK 
------------------
  glWindowPos2dARB:                                            OK
  glWindowPos2dvARB:                                           OK
  glWindowPos2fARB:                                            OK
  glWindowPos2fvARB:                                           OK
  glWindowPos2iARB:                                            OK
  glWindowPos2ivARB:                                           OK
  glWindowPos2sARB:                                            OK
  glWindowPos2svARB:                                           OK
  glWindowPos3dARB:                                            OK
  glWindowPos3dvARB:                                           OK
  glWindowPos3fARB:                                            OK
  glWindowPos3fvARB:                                           OK
  glWindowPos3iARB:                                            OK
  glWindowPos3ivARB:                                           OK
  glWindowPos3sARB:                                            OK
  glWindowPos3svARB:                                           OK

GL_ATIX_point_sprites:                                         MISSING 
----------------------

GL_ATIX_texture_env_combine3:                                  MISSING 
-----------------------------

GL_ATIX_texture_env_route:                                     MISSING 
--------------------------

GL_ATIX_vertex_shader_output_point_size:                       MISSING 
----------------------------------------

GL_ATI_draw_buffers:                                           OK 
--------------------
  glDrawBuffersATI:                                            OK

GL_ATI_element_array:                                          MISSING 
---------------------
  glDrawElementArrayATI:                                       MISSING
  glDrawRangeElementArrayATI:                                  MISSING
  glElementPointerATI:                                         MISSING

GL_ATI_envmap_bumpmap:                                         MISSING 
----------------------
  glGetTexBumpParameterfvATI:                                  MISSING
  glGetTexBumpParameterivATI:                                  MISSING
  glTexBumpParameterfvATI:                                     MISSING
  glTexBumpParameterivATI:                                     MISSING

GL_ATI_fragment_shader:                                        MISSING 
-----------------------
  glAlphaFragmentOp1ATI:                                       MISSING
  glAlphaFragmentOp2ATI:                                       MISSING
  glAlphaFragmentOp3ATI:                                       MISSING
  glBeginFragmentShaderATI:                                    MISSING
  glBindFragmentShaderATI:                                     MISSING
  glColorFragmentOp1ATI:                                       MISSING
  glColorFragmentOp2ATI:                                       MISSING
  glColorFragmentOp3ATI:                                       MISSING
  glDeleteFragmentShaderATI:                                   MISSING
  glEndFragmentShaderATI:                                      MISSING
  glGenFragmentShadersATI:                                     MISSING
  glPassTexCoordATI:                                           MISSING
  glSampleMapATI:                                              MISSING
  glSetFragmentShaderConstantATI:                              MISSING

GL_ATI_map_object_buffer:                                      MISSING 
-------------------------
  glMapObjectBufferATI:                                        MISSING
  glUnmapObjectBufferATI:                                      MISSING

GL_ATI_pn_triangles:                                           MISSING 
--------------------
  glPNTrianglesfATI:                                           MISSING
  glPNTrianglesiATI:                                           MISSING

GL_ATI_separate_stencil:                                       MISSING 
------------------------
  glStencilFuncSeparateATI:                                    MISSING
  glStencilOpSeparateATI:                                      MISSING

GL_ATI_text_fragment_shader:                                   MISSING 
----------------------------

GL_ATI_texture_compression_3dc:                                MISSING 
-------------------------------

GL_ATI_texture_env_combine3:                                   MISSING 
----------------------------

GL_ATI_texture_float:                                          OK 
---------------------

GL_ATI_texture_mirror_once:                                    OK 
---------------------------

GL_ATI_vertex_array_object:                                    MISSING 
---------------------------
  glArrayObjectATI:                                            MISSING
  glFreeObjectBufferATI:                                       MISSING
  glGetArrayObjectfvATI:                                       MISSING
  glGetArrayObjectivATI:                                       MISSING
  glGetObjectBufferfvATI:                                      MISSING
  glGetObjectBufferivATI:                                      MISSING
  glGetVariantArrayObjectfvATI:                                MISSING
  glGetVariantArrayObjectivATI:                                MISSING
  glIsObjectBufferATI:                                         MISSING
  glNewObjectBufferATI:                                        MISSING
  glUpdateObjectBufferATI:                                     MISSING
  glVariantArrayObjectATI:                                     MISSING

GL_ATI_vertex_attrib_array_object:                             MISSING 
----------------------------------
  glGetVertexAttribArrayObjectfvATI:                           MISSING
  glGetVertexAttribArrayObjectivATI:                           MISSING
  glVertexAttribArrayObjectATI:                                MISSING

GL_ATI_vertex_streams:                                         MISSING 
----------------------
  glClientActiveVertexStreamATI:                               MISSING
  glNormalStream3bATI:                                         MISSING
  glNormalStream3bvATI:                                        MISSING
  glNormalStream3dATI:                                         MISSING
  glNormalStream3dvATI:                                        MISSING
  glNormalStream3fATI:                                         MISSING
  glNormalStream3fvATI:                                        MISSING
  glNormalStream3iATI:                                         MISSING
  glNormalStream3ivATI:                                        MISSING
  glNormalStream3sATI:                                         MISSING
  glNormalStream3svATI:                                        MISSING
  glVertexBlendEnvfATI:                                        MISSING
  glVertexBlendEnviATI:                                        MISSING
  glVertexStream2dATI:                                         MISSING
  glVertexStream2dvATI:                                        MISSING
  glVertexStream2fATI:                                         MISSING
  glVertexStream2fvATI:                                        MISSING
  glVertexStream2iATI:                                         MISSING
  glVertexStream2ivATI:                                        MISSING
  glVertexStream2sATI:                                         MISSING
  glVertexStream2svATI:                                        MISSING
  glVertexStream3dATI:                                         MISSING
  glVertexStream3dvATI:                                        MISSING
  glVertexStream3fATI:                                         MISSING
  glVertexStream3fvATI:                                        MISSING
  glVertexStream3iATI:                                         MISSING
  glVertexStream3ivATI:                                        MISSING
  glVertexStream3sATI:                                         MISSING
  glVertexStream3svATI:                                        MISSING
  glVertexStream4dATI:                                         MISSING
  glVertexStream4dvATI:                                        MISSING
  glVertexStream4fATI:                                         MISSING
  glVertexStream4fvATI:                                        MISSING
  glVertexStream4iATI:                                         MISSING
  glVertexStream4ivATI:                                        MISSING
  glVertexStream4sATI:                                         MISSING
  glVertexStream4svATI:                                        MISSING

GL_EXT_422_pixels:                                             MISSING 
------------------

GL_EXT_Cg_shader:                                              OK 
-----------------

GL_EXT_abgr:                                                   OK 
------------

GL_EXT_bgra:                                                   OK 
------------

GL_EXT_bindable_uniform:                                       OK 
------------------------
  glGetUniformBufferSizeEXT:                                   OK
  glGetUniformOffsetEXT:                                       OK
  glUniformBufferEXT:                                          OK

GL_EXT_blend_color:                                            OK 
-------------------
  glBlendColorEXT:                                             OK

GL_EXT_blend_equation_separate:                                OK 
-------------------------------
  glBlendEquationSeparateEXT:                                  OK

GL_EXT_blend_func_separate:                                    OK 
---------------------------
  glBlendFuncSeparateEXT:                                      OK

GL_EXT_blend_logic_op:                                         MISSING 
----------------------

GL_EXT_blend_minmax:                                           OK 
--------------------
  glBlendEquationEXT:                                          OK

GL_EXT_blend_subtract:                                         OK 
----------------------

GL_EXT_clip_volume_hint:                                       MISSING 
------------------------

GL_EXT_cmyka:                                                  MISSING 
-------------

GL_EXT_color_subtable:                                         MISSING 
----------------------
  glColorSubTableEXT:                                          MISSING
  glCopyColorSubTableEXT:                                      MISSING

GL_EXT_compiled_vertex_array:                                  OK 
-----------------------------
  glLockArraysEXT:                                             OK
  glUnlockArraysEXT:                                           OK

GL_EXT_convolution:                                            MISSING 
-------------------
  glConvolutionFilter1DEXT:                                    MISSING
  glConvolutionFilter2DEXT:                                    MISSING
  glConvolutionParameterfEXT:                                  MISSING
  glConvolutionParameterfvEXT:                                 MISSING
  glConvolutionParameteriEXT:                                  MISSING
  glConvolutionParameterivEXT:                                 MISSING
  glCopyConvolutionFilter1DEXT:                                MISSING
  glCopyConvolutionFilter2DEXT:                                MISSING
  glGetConvolutionFilterEXT:                                   MISSING
  glGetConvolutionParameterfvEXT:                              MISSING
  glGetConvolutionParameterivEXT:                              MISSING
  glGetSeparableFilterEXT:                                     MISSING
  glSeparableFilter2DEXT:                                      MISSING

GL_EXT_coordinate_frame:                                       MISSING 
------------------------
  glBinormalPointerEXT:                                        MISSING
  glTangentPointerEXT:                                         MISSING

GL_EXT_copy_texture:                                           MISSING 
--------------------
  glCopyTexImage1DEXT:                                         MISSING
  glCopyTexImage2DEXT:                                         MISSING
  glCopyTexSubImage1DEXT:                                      MISSING
  glCopyTexSubImage2DEXT:                                      MISSING
  glCopyTexSubImage3DEXT:                                      OK

GL_EXT_cull_vertex:                                            MISSING 
-------------------
  glCullParameterdvEXT:                                        MISSING
  glCullParameterfvEXT:                                        MISSING

GL_EXT_depth_bounds_test:                                      OK 
-------------------------
  glDepthBoundsEXT:                                            OK

GL_EXT_draw_buffers2:                                          OK 
---------------------
  glColorMaskIndexedEXT:                                       OK
  glDisableIndexedEXT:                                         OK
  glEnableIndexedEXT:                                          OK
  glGetBooleanIndexedvEXT:                                     OK
  glGetIntegerIndexedvEXT:                                     OK
  glIsEnabledIndexedEXT:                                       OK

GL_EXT_draw_instanced:                                         OK 
----------------------
  glDrawArraysInstancedEXT:                                    OK
  glDrawElementsInstancedEXT:                                  OK

GL_EXT_draw_range_elements:                                    OK 
---------------------------
  glDrawRangeElementsEXT:                                      OK

GL_EXT_fog_coord:                                              OK 
-----------------
  glFogCoordPointerEXT:                                        OK
  glFogCoorddEXT:                                              OK
  glFogCoorddvEXT:                                             OK
  glFogCoordfEXT:                                              OK
  glFogCoordfvEXT:                                             OK

GL_EXT_fragment_lighting:                                      MISSING 
-------------------------
  glFragmentColorMaterialEXT:                                  MISSING
  glFragmentLightModelfEXT:                                    MISSING
  glFragmentLightModelfvEXT:                                   MISSING
  glFragmentLightModeliEXT:                                    MISSING
  glFragmentLightModelivEXT:                                   MISSING
  glFragmentLightfEXT:                                         MISSING
  glFragmentLightfvEXT:                                        MISSING
  glFragmentLightiEXT:                                         MISSING
  glFragmentLightivEXT:                                        MISSING
  glFragmentMaterialfEXT:                                      MISSING
  glFragmentMaterialfvEXT:                                     MISSING
  glFragmentMaterialiEXT:                                      MISSING
  glFragmentMaterialivEXT:                                     MISSING
  glGetFragmentLightfvEXT:                                     MISSING
  glGetFragmentLightivEXT:                                     MISSING
  glGetFragmentMaterialfvEXT:                                  MISSING
  glGetFragmentMaterialivEXT:                                  MISSING
  glLightEnviEXT:                                              MISSING

GL_EXT_framebuffer_blit:                                       OK 
------------------------
  glBlitFramebufferEXT:                                        OK

GL_EXT_framebuffer_multisample:                                OK 
-------------------------------
  glRenderbufferStorageMultisampleEXT:                         OK

GL_EXT_framebuffer_object:                                     OK 
--------------------------
  glBindFramebufferEXT:                                        OK
  glBindRenderbufferEXT:                                       OK
  glCheckFramebufferStatusEXT:                                 OK
  glDeleteFramebuffersEXT:                                     OK
  glDeleteRenderbuffersEXT:                                    OK
  glFramebufferRenderbufferEXT:                                OK
  glFramebufferTexture1DEXT:                                   OK
  glFramebufferTexture2DEXT:                                   OK
  glFramebufferTexture3DEXT:                                   OK
  glGenFramebuffersEXT:                                        OK
  glGenRenderbuffersEXT:                                       OK
  glGenerateMipmapEXT:                                         OK
  glGetFramebufferAttachmentParameterivEXT:                    OK
  glGetRenderbufferParameterivEXT:                             OK
  glIsFramebufferEXT:                                          OK
  glIsRenderbufferEXT:                                         OK
  glRenderbufferStorageEXT:                                    OK

GL_EXT_framebuffer_sRGB:                                       OK 
------------------------

GL_EXT_geometry_shader4:                                       OK 
------------------------
  glFramebufferTextureEXT:                                     OK
  glFramebufferTextureFaceEXT:                                 OK
  glFramebufferTextureLayerEXT:                                OK
  glProgramParameteriEXT:                                      OK

GL_EXT_gpu_shader4:                                            OK 
-------------------
  glBindFragDataLocationEXT:                                   OK
  glGetFragDataLocationEXT:                                    OK
  glGetUniformuivEXT:                                          OK
  glGetVertexAttribIivEXT:                                     OK
  glGetVertexAttribIuivEXT:                                    OK
  glUniform1uiEXT:                                             OK
  glUniform1uivEXT:                                            OK
  glUniform2uiEXT:                                             OK
  glUniform2uivEXT:                                            OK
  glUniform3uiEXT:                                             OK
  glUniform3uivEXT:                                            OK
  glUniform4uiEXT:                                             OK
  glUniform4uivEXT:                                            OK
  glVertexAttribI1iEXT:                                        OK
  glVertexAttribI1ivEXT:                                       OK
  glVertexAttribI1uiEXT:                                       OK
  glVertexAttribI1uivEXT:                                      OK
  glVertexAttribI2iEXT:                                        OK
  glVertexAttribI2ivEXT:                                       OK
  glVertexAttribI2uiEXT:                                       OK
  glVertexAttribI2uivEXT:                                      OK
  glVertexAttribI3iEXT:                                        OK
  glVertexAttribI3ivEXT:                                       OK
  glVertexAttribI3uiEXT:                                       OK
  glVertexAttribI3uivEXT:                                      OK
  glVertexAttribI4bvEXT:                                       OK
  glVertexAttribI4iEXT:                                        OK
  glVertexAttribI4ivEXT:                                       OK
  glVertexAttribI4svEXT:                                       OK
  glVertexAttribI4ubvEXT:                                      OK
  glVertexAttribI4uiEXT:                                       OK
  glVertexAttribI4uivEXT:                                      OK
  glVertexAttribI4usvEXT:                                      OK
  glVertexAttribIPointerEXT:                                   OK

GL_EXT_histogram:                                              MISSING 
-----------------
  glGetHistogramEXT:                                           MISSING
  glGetHistogramParameterfvEXT:                                MISSING
  glGetHistogramParameterivEXT:                                MISSING
  glGetMinmaxEXT:                                              MISSING
  glGetMinmaxParameterfvEXT:                                   MISSING
  glGetMinmaxParameterivEXT:                                   MISSING
  glHistogramEXT:                                              MISSING
  glMinmaxEXT:                                                 MISSING
  glResetHistogramEXT:                                         MISSING
  glResetMinmaxEXT:                                            MISSING

GL_EXT_index_array_formats:                                    MISSING 
---------------------------

GL_EXT_index_func:                                             MISSING 
------------------
  glIndexFuncEXT:                                              MISSING

GL_EXT_index_material:                                         MISSING 
----------------------
  glIndexMaterialEXT:                                          MISSING

GL_EXT_index_texture:                                          MISSING 
---------------------

GL_EXT_light_texture:                                          MISSING 
---------------------
  glApplyTextureEXT:                                           MISSING
  glTextureLightEXT:                                           MISSING
  glTextureMaterialEXT:                                        MISSING

GL_EXT_misc_attribute:                                         MISSING 
----------------------

GL_EXT_multi_draw_arrays:                                      OK 
-------------------------
  glMultiDrawArraysEXT:                                        OK
  glMultiDrawElementsEXT:                                      OK

GL_EXT_multisample:                                            MISSING 
-------------------
  glSampleMaskEXT:                                             MISSING
  glSamplePatternEXT:                                          MISSING

GL_EXT_packed_depth_stencil:                                   OK 
----------------------------

GL_EXT_packed_float:                                           OK 
--------------------

GL_EXT_packed_pixels:                                          OK 
---------------------

GL_EXT_paletted_texture:                                       MISSING 
------------------------
  glColorTableEXT:                                             MISSING
  glGetColorTableEXT:                                          MISSING
  glGetColorTableParameterfvEXT:                               MISSING
  glGetColorTableParameterivEXT:                               MISSING

GL_EXT_pixel_buffer_object:                                    OK 
---------------------------

GL_EXT_pixel_transform:                                        MISSING 
-----------------------
  glGetPixelTransformParameterfvEXT:                           MISSING
  glGetPixelTransformParameterivEXT:                           MISSING
  glPixelTransformParameterfEXT:                               MISSING
  glPixelTransformParameterfvEXT:                              MISSING
  glPixelTransformParameteriEXT:                               MISSING
  glPixelTransformParameterivEXT:                              MISSING

GL_EXT_pixel_transform_color_table:                            MISSING 
-----------------------------------

GL_EXT_point_parameters:                                       OK 
------------------------
  glPointParameterfEXT:                                        OK
  glPointParameterfvEXT:                                       OK

GL_EXT_polygon_offset:                                         MISSING 
----------------------
  glPolygonOffsetEXT:                                          MISSING

GL_EXT_rescale_normal:                                         OK 
----------------------

GL_EXT_scene_marker:                                           MISSING 
--------------------
  glBeginSceneEXT:                                             MISSING
  glEndSceneEXT:                                               MISSING

GL_EXT_secondary_color:                                        OK 
-----------------------
  glSecondaryColor3bEXT:                                       OK
  glSecondaryColor3bvEXT:                                      OK
  glSecondaryColor3dEXT:                                       OK
  glSecondaryColor3dvEXT:                                      OK
  glSecondaryColor3fEXT:                                       OK
  glSecondaryColor3fvEXT:                                      OK
  glSecondaryColor3iEXT:                                       OK
  glSecondaryColor3ivEXT:                                      OK
  glSecondaryColor3sEXT:                                       OK
  glSecondaryColor3svEXT:                                      OK
  glSecondaryColor3ubEXT:                                      OK
  glSecondaryColor3ubvEXT:                                     OK
  glSecondaryColor3uiEXT:                                      OK
  glSecondaryColor3uivEXT:                                     OK
  glSecondaryColor3usEXT:                                      OK
  glSecondaryColor3usvEXT:                                     OK
  glSecondaryColorPointerEXT:                                  OK

GL_EXT_separate_specular_color:                                OK 
-------------------------------

GL_EXT_shadow_funcs:                                           OK 
--------------------

GL_EXT_shared_texture_palette:                                 MISSING 
------------------------------

GL_EXT_stencil_clear_tag:                                      MISSING 
-------------------------

GL_EXT_stencil_two_side:                                       OK 
------------------------
  glActiveStencilFaceEXT:                                      OK

GL_EXT_stencil_wrap:                                           OK 
--------------------

GL_EXT_subtexture:                                             MISSING 
------------------
  glTexSubImage1DEXT:                                          MISSING
  glTexSubImage2DEXT:                                          MISSING
  glTexSubImage3DEXT:                                          OK

GL_EXT_texture:                                                MISSING 
---------------

GL_EXT_texture3D:                                              OK 
-----------------
  glTexImage3DEXT:                                             OK

GL_EXT_texture_array:                                          OK 
---------------------

GL_EXT_texture_buffer_object:                                  OK 
-----------------------------
  glTexBufferEXT:                                              OK

GL_EXT_texture_compression_dxt1:                               MISSING 
--------------------------------

GL_EXT_texture_compression_latc:                               OK 
--------------------------------

GL_EXT_texture_compression_rgtc:                               OK 
--------------------------------

GL_EXT_texture_compression_s3tc:                               OK 
--------------------------------

GL_EXT_texture_cube_map:                                       OK 
------------------------

GL_EXT_texture_edge_clamp:                                     OK 
--------------------------

GL_EXT_texture_env:                                            MISSING 
-------------------

GL_EXT_texture_env_add:                                        OK 
-----------------------

GL_EXT_texture_env_combine:                                    OK 
---------------------------

GL_EXT_texture_env_dot3:                                       OK 
------------------------

GL_EXT_texture_filter_anisotropic:                             OK 
----------------------------------

GL_EXT_texture_integer:                                        OK 
-----------------------
  glClearColorIiEXT:                                           OK
  glClearColorIuiEXT:                                          OK
  glGetTexParameterIivEXT:                                     OK
  glGetTexParameterIuivEXT:                                    OK
  glTexParameterIivEXT:                                        OK
  glTexParameterIuivEXT:                                       OK

GL_EXT_texture_lod_bias:                                       OK 
------------------------

GL_EXT_texture_mirror_clamp:                                   OK 
----------------------------

GL_EXT_texture_object:                                         OK 
----------------------
  glAreTexturesResidentEXT:                                    OK
  glBindTextureEXT:                                            OK
  glDeleteTexturesEXT:                                         OK
  glGenTexturesEXT:                                            OK
  glIsTextureEXT:                                              OK
  glPrioritizeTexturesEXT:                                     OK

GL_EXT_texture_perturb_normal:                                 MISSING 
------------------------------
  glTextureNormalEXT:                                          MISSING

GL_EXT_texture_rectangle:                                      MISSING 
-------------------------

GL_EXT_texture_sRGB:                                           OK 
--------------------

GL_EXT_texture_shared_exponent:                                OK 
-------------------------------

GL_EXT_timer_query:                                            OK 
-------------------
  glGetQueryObjecti64vEXT:                                     OK
  glGetQueryObjectui64vEXT:                                    OK

GL_EXT_vertex_array:                                           OK 
--------------------
  glArrayElementEXT:                                           OK
  glColorPointerEXT:                                           OK
  glDrawArraysEXT:                                             OK
  glEdgeFlagPointerEXT:                                        OK
  glGetPointervEXT:                                            OK
  glIndexPointerEXT:                                           OK
  glNormalPointerEXT:                                          OK
  glTexCoordPointerEXT:                                        OK
  glVertexPointerEXT:                                          OK

GL_EXT_vertex_shader:                                          MISSING 
---------------------
  glBeginVertexShaderEXT:                                      MISSING
  glBindLightParameterEXT:                                     MISSING
  glBindMaterialParameterEXT:                                  MISSING
  glBindParameterEXT:                                          MISSING
  glBindTexGenParameterEXT:                                    MISSING
  glBindTextureUnitParameterEXT:                               MISSING
  glBindVertexShaderEXT:                                       MISSING
  glDeleteVertexShaderEXT:                                     MISSING
  glDisableVariantClientStateEXT:                              MISSING
  glEnableVariantClientStateEXT:                               MISSING
  glEndVertexShaderEXT:                                        MISSING
  glExtractComponentEXT:                                       MISSING
  glGenSymbolsEXT:                                             MISSING
  glGenVertexShadersEXT:                                       MISSING
  glGetInvariantBooleanvEXT:                                   MISSING
  glGetInvariantFloatvEXT:                                     MISSING
  glGetInvariantIntegervEXT:                                   MISSING
  glGetLocalConstantBooleanvEXT:                               MISSING
  glGetLocalConstantFloatvEXT:                                 MISSING
  glGetLocalConstantIntegervEXT:                               MISSING
  glGetVariantBooleanvEXT:                                     MISSING
  glGetVariantFloatvEXT:                                       MISSING
  glGetVariantIntegervEXT:                                     MISSING
  glGetVariantPointervEXT:                                     MISSING
  glInsertComponentEXT:                                        MISSING
  glIsVariantEnabledEXT:                                       MISSING
  glSetInvariantEXT:                                           MISSING
  glSetLocalConstantEXT:                                       MISSING
  glShaderOp1EXT:                                              MISSING
  glShaderOp2EXT:                                              MISSING
  glShaderOp3EXT:                                              MISSING
  glSwizzleEXT:                                                MISSING
  glVariantPointerEXT:                                         MISSING
  glVariantbvEXT:                                              MISSING
  glVariantdvEXT:                                              MISSING
  glVariantfvEXT:                                              MISSING
  glVariantivEXT:                                              MISSING
  glVariantsvEXT:                                              MISSING
  glVariantubvEXT:                                             MISSING
  glVariantuivEXT:                                             MISSING
  glVariantusvEXT:                                             MISSING
  glWriteMaskEXT:                                              MISSING

GL_EXT_vertex_weighting:                                       MISSING 
------------------------
  glVertexWeightPointerEXT:                                    MISSING
  glVertexWeightfEXT:                                          MISSING
  glVertexWeightfvEXT:                                         MISSING

GL_GREMEDY_string_marker:                                      MISSING 
-------------------------
  glStringMarkerGREMEDY:                                       MISSING

GL_HP_convolution_border_modes:                                MISSING 
-------------------------------

GL_HP_image_transform:                                         MISSING 
----------------------
  glGetImageTransformParameterfvHP:                            MISSING
  glGetImageTransformParameterivHP:                            MISSING
  glImageTransformParameterfHP:                                MISSING
  glImageTransformParameterfvHP:                               MISSING
  glImageTransformParameteriHP:                                MISSING
  glImageTransformParameterivHP:                               MISSING

GL_HP_occlusion_test:                                          MISSING 
---------------------

GL_HP_texture_lighting:                                        MISSING 
-----------------------

GL_IBM_cull_vertex:                                            MISSING 
-------------------

GL_IBM_multimode_draw_arrays:                                  MISSING 
-----------------------------
  glMultiModeDrawArraysIBM:                                    MISSING
  glMultiModeDrawElementsIBM:                                  MISSING

GL_IBM_rasterpos_clip:                                         OK 
----------------------

GL_IBM_static_data:                                            MISSING 
-------------------

GL_IBM_texture_mirrored_repeat:                                OK 
-------------------------------

GL_IBM_vertex_array_lists:                                     MISSING 
--------------------------
  glColorPointerListIBM:                                       MISSING
  glEdgeFlagPointerListIBM:                                    MISSING
  glFogCoordPointerListIBM:                                    MISSING
  glIndexPointerListIBM:                                       MISSING
  glNormalPointerListIBM:                                      MISSING
  glSecondaryColorPointerListIBM:                              MISSING
  glTexCoordPointerListIBM:                                    MISSING
  glVertexPointerListIBM:                                      MISSING

GL_INGR_color_clamp:                                           MISSING 
--------------------

GL_INGR_interlace_read:                                        MISSING 
-----------------------

GL_INTEL_parallel_arrays:                                      MISSING 
-------------------------
  glColorPointervINTEL:                                        MISSING
  glNormalPointervINTEL:                                       MISSING
  glTexCoordPointervINTEL:                                     MISSING
  glVertexPointervINTEL:                                       MISSING

GL_INTEL_texture_scissor:                                      MISSING 
-------------------------
  glTexScissorFuncINTEL:                                       MISSING
  glTexScissorINTEL:                                           MISSING

GL_KTX_buffer_region:                                          MISSING [OK]
---------------------
  glBufferRegionEnabledEXT:                                    MISSING
  glDeleteBufferRegionEXT:                                     MISSING
  glDrawBufferRegionEXT:                                       MISSING
  glNewBufferRegionEXT:                                        MISSING
  glReadBufferRegionEXT:                                       MISSING

GL_MESAX_texture_stack:                                        MISSING 
-----------------------

GL_MESA_pack_invert:                                           MISSING 
--------------------

GL_MESA_resize_buffers:                                        MISSING 
-----------------------
  glResizeBuffersMESA:                                         MISSING

GL_MESA_window_pos:                                            MISSING 
-------------------
  glWindowPos2dMESA:                                           MISSING
  glWindowPos2dvMESA:                                          MISSING
  glWindowPos2fMESA:                                           MISSING
  glWindowPos2fvMESA:                                          MISSING
  glWindowPos2iMESA:                                           MISSING
  glWindowPos2ivMESA:                                          MISSING
  glWindowPos2sMESA:                                           MISSING
  glWindowPos2svMESA:                                          MISSING
  glWindowPos3dMESA:                                           MISSING
  glWindowPos3dvMESA:                                          MISSING
  glWindowPos3fMESA:                                           MISSING
  glWindowPos3fvMESA:                                          MISSING
  glWindowPos3iMESA:                                           MISSING
  glWindowPos3ivMESA:                                          MISSING
  glWindowPos3sMESA:                                           MISSING
  glWindowPos3svMESA:                                          MISSING
  glWindowPos4dMESA:                                           MISSING
  glWindowPos4dvMESA:                                          MISSING
  glWindowPos4fMESA:                                           MISSING
  glWindowPos4fvMESA:                                          MISSING
  glWindowPos4iMESA:                                           MISSING
  glWindowPos4ivMESA:                                          MISSING
  glWindowPos4sMESA:                                           MISSING
  glWindowPos4svMESA:                                          MISSING

GL_MESA_ycbcr_texture:                                         MISSING 
----------------------

GL_NV_blend_square:                                            OK 
-------------------

GL_NV_copy_depth_to_color:                                     OK 
--------------------------

GL_NV_depth_buffer_float:                                      OK 
-------------------------
  glClearDepthdNV:                                             OK
  glDepthBoundsdNV:                                            OK
  glDepthRangedNV:                                             OK

GL_NV_depth_clamp:                                             OK 
------------------

GL_NV_evaluators:                                              MISSING 
-----------------
  glEvalMapsNV:                                                MISSING
  glGetMapAttribParameterfvNV:                                 MISSING
  glGetMapAttribParameterivNV:                                 MISSING
  glGetMapControlPointsNV:                                     MISSING
  glGetMapParameterfvNV:                                       MISSING
  glGetMapParameterivNV:                                       MISSING
  glMapControlPointsNV:                                        MISSING
  glMapParameterfvNV:                                          MISSING
  glMapParameterivNV:                                          MISSING

GL_NV_fence:                                                   OK 
------------
  glDeleteFencesNV:                                            OK
  glFinishFenceNV:                                             OK
  glGenFencesNV:                                               OK
  glGetFenceivNV:                                              OK
  glIsFenceNV:                                                 OK
  glSetFenceNV:                                                OK
  glTestFenceNV:                                               OK

GL_NV_float_buffer:                                            OK 
-------------------

GL_NV_fog_distance:                                            OK 
-------------------

GL_NV_fragment_program:                                        OK 
-----------------------
  glGetProgramNamedParameterdvNV:                              OK
  glGetProgramNamedParameterfvNV:                              OK
  glProgramNamedParameter4dNV:                                 OK
  glProgramNamedParameter4dvNV:                                OK
  glProgramNamedParameter4fNV:                                 OK
  glProgramNamedParameter4fvNV:                                OK

GL_NV_fragment_program2:                                       OK 
------------------------

GL_NV_fragment_program4:                                       MISSING 
------------------------

GL_NV_fragment_program_option:                                 OK 
------------------------------

GL_NV_framebuffer_multisample_coverage:                        OK 
---------------------------------------
  glRenderbufferStorageMultisampleCoverageNV:                  OK

GL_NV_geometry_program4:                                       OK [MISSING]
------------------------
  glProgramVertexLimitNV:                                      OK

GL_NV_gpu_program4:                                            OK 
-------------------
  glProgramEnvParameterI4iNV:                                  OK
  glProgramEnvParameterI4ivNV:                                 OK
  glProgramEnvParameterI4uiNV:                                 OK
  glProgramEnvParameterI4uivNV:                                OK
  glProgramEnvParametersI4ivNV:                                OK
  glProgramEnvParametersI4uivNV:                               OK
  glProgramLocalParameterI4iNV:                                OK
  glProgramLocalParameterI4ivNV:                               OK
  glProgramLocalParameterI4uiNV:                               OK
  glProgramLocalParameterI4uivNV:                              OK
  glProgramLocalParametersI4ivNV:                              OK
  glProgramLocalParametersI4uivNV:                             OK

GL_NV_half_float:                                              MISSING [OK]
-----------------
  glColor3hNV:                                                 OK
  glColor3hvNV:                                                OK
  glColor4hNV:                                                 OK
  glColor4hvNV:                                                OK
  glFogCoordhNV:                                               OK
  glFogCoordhvNV:                                              OK
  glMultiTexCoord1hNV:                                         OK
  glMultiTexCoord1hvNV:                                        OK
  glMultiTexCoord2hNV:                                         OK
  glMultiTexCoord2hvNV:                                        OK
  glMultiTexCoord3hNV:                                         OK
  glMultiTexCoord3hvNV:                                        OK
  glMultiTexCoord4hNV:                                         OK
  glMultiTexCoord4hvNV:                                        OK
  glNormal3hNV:                                                OK
  glNormal3hvNV:                                               OK
  glSecondaryColor3hNV:                                        OK
  glSecondaryColor3hvNV:                                       OK
  glTexCoord1hNV:                                              OK
  glTexCoord1hvNV:                                             OK
  glTexCoord2hNV:                                              OK
  glTexCoord2hvNV:                                             OK
  glTexCoord3hNV:                                              OK
  glTexCoord3hvNV:                                             OK
  glTexCoord4hNV:                                              OK
  glTexCoord4hvNV:                                             OK
  glVertex2hNV:                                                OK
  glVertex2hvNV:                                               OK
  glVertex3hNV:                                                OK
  glVertex3hvNV:                                               OK
  glVertex4hNV:                                                OK
  glVertex4hvNV:                                               OK
  glVertexAttrib1hNV:                                          OK
  glVertexAttrib1hvNV:                                         OK
  glVertexAttrib2hNV:                                          OK
  glVertexAttrib2hvNV:                                         OK
  glVertexAttrib3hNV:                                          OK
  glVertexAttrib3hvNV:                                         OK
  glVertexAttrib4hNV:                                          OK
  glVertexAttrib4hvNV:                                         OK
  glVertexAttribs1hvNV:                                        OK
  glVertexAttribs2hvNV:                                        OK
  glVertexAttribs3hvNV:                                        OK
  glVertexAttribs4hvNV:                                        OK
  glVertexWeighthNV:                                           MISSING
  glVertexWeighthvNV:                                          MISSING

GL_NV_light_max_exponent:                                      OK 
-------------------------

GL_NV_multisample_filter_hint:                                 OK 
------------------------------

GL_NV_occlusion_query:                                         OK 
----------------------
  glBeginOcclusionQueryNV:                                     OK
  glDeleteOcclusionQueriesNV:                                  OK
  glEndOcclusionQueryNV:                                       OK
  glGenOcclusionQueriesNV:                                     OK
  glGetOcclusionQueryivNV:                                     OK
  glGetOcclusionQueryuivNV:                                    OK
  glIsOcclusionQueryNV:                                        OK

GL_NV_packed_depth_stencil:                                    OK 
---------------------------

GL_NV_parameter_buffer_object:                                 OK 
------------------------------
  glProgramBufferParametersIivNV:                              OK
  glProgramBufferParametersIuivNV:                             OK
  glProgramBufferParametersfvNV:                               OK

GL_NV_pixel_data_range:                                        OK 
-----------------------
  glFlushPixelDataRangeNV:                                     OK
  glPixelDataRangeNV:                                          OK

GL_NV_point_sprite:                                            OK 
-------------------
  glPointParameteriNV:                                         OK
  glPointParameterivNV:                                        OK

GL_NV_primitive_restart:                                       OK 
------------------------
  glPrimitiveRestartIndexNV:                                   OK
  glPrimitiveRestartNV:                                        OK

GL_NV_register_combiners:                                      OK 
-------------------------
  glCombinerInputNV:                                           OK
  glCombinerOutputNV:                                          OK
  glCombinerParameterfNV:                                      OK
  glCombinerParameterfvNV:                                     OK
  glCombinerParameteriNV:                                      OK
  glCombinerParameterivNV:                                     OK
  glFinalCombinerInputNV:                                      OK
  glGetCombinerInputParameterfvNV:                             OK
  glGetCombinerInputParameterivNV:                             OK
  glGetCombinerOutputParameterfvNV:                            OK
  glGetCombinerOutputParameterivNV:                            OK
  glGetFinalCombinerInputParameterfvNV:                        OK
  glGetFinalCombinerInputParameterivNV:                        OK

GL_NV_register_combiners2:                                     OK 
--------------------------
  glCombinerStageParameterfvNV:                                OK
  glGetCombinerStageParameterfvNV:                             OK

GL_NV_texgen_emboss:                                           MISSING 
--------------------

GL_NV_texgen_reflection:                                       OK 
------------------------

GL_NV_texture_compression_vtc:                                 OK 
------------------------------

GL_NV_texture_env_combine4:                                    OK 
---------------------------

GL_NV_texture_expand_normal:                                   OK 
----------------------------

GL_NV_texture_rectangle:                                       OK 
------------------------

GL_NV_texture_shader:                                          OK 
---------------------

GL_NV_texture_shader2:                                         OK 
----------------------

GL_NV_texture_shader3:                                         OK 
----------------------

GL_NV_transform_feedback:                                      OK 
-------------------------
  glActiveVaryingNV:                                           OK
  glBeginTransformFeedbackNV:                                  OK
  glBindBufferBaseNV:                                          OK
  glBindBufferOffsetNV:                                        OK
  glBindBufferRangeNV:                                         OK
  glEndTransformFeedbackNV:                                    OK
  glGetActiveVaryingNV:                                        OK
  glGetTransformFeedbackVaryingNV:                             OK
  glGetVaryingLocationNV:                                      OK
  glTransformFeedbackAttribsNV:                                OK
  glTransformFeedbackVaryingsNV:                               OK

GL_NV_vertex_array_range:                                      OK 
-------------------------
  glFlushVertexArrayRangeNV:                                   OK
  glVertexArrayRangeNV:                                        OK

GL_NV_vertex_array_range2:                                     OK 
--------------------------

GL_NV_vertex_program:                                          OK 
---------------------
  glAreProgramsResidentNV:                                     OK
  glBindProgramNV:                                             OK
  glDeleteProgramsNV:                                          OK
  glExecuteProgramNV:                                          OK
  glGenProgramsNV:                                             OK
  glGetProgramParameterdvNV:                                   OK
  glGetProgramParameterfvNV:                                   OK
  glGetProgramStringNV:                                        OK
  glGetProgramivNV:                                            OK
  glGetTrackMatrixivNV:                                        OK
  glGetVertexAttribPointervNV:                                 OK
  glGetVertexAttribdvNV:                                       OK
  glGetVertexAttribfvNV:                                       OK
  glGetVertexAttribivNV:                                       OK
  glIsProgramNV:                                               OK
  glLoadProgramNV:                                             OK
  glProgramParameter4dNV:                                      OK
  glProgramParameter4dvNV:                                     OK
  glProgramParameter4fNV:                                      OK
  glProgramParameter4fvNV:                                     OK
  glProgramParameters4dvNV:                                    OK
  glProgramParameters4fvNV:                                    OK
  glRequestResidentProgramsNV:                                 OK
  glTrackMatrixNV:                                             OK
  glVertexAttrib1dNV:                                          OK
  glVertexAttrib1dvNV:                                         OK
  glVertexAttrib1fNV:                                          OK
  glVertexAttrib1fvNV:                                         OK
  glVertexAttrib1sNV:                                          OK
  glVertexAttrib1svNV:                                         OK
  glVertexAttrib2dNV:                                          OK
  glVertexAttrib2dvNV:                                         OK
  glVertexAttrib2fNV:                                          OK
  glVertexAttrib2fvNV:                                         OK
  glVertexAttrib2sNV:                                          OK
  glVertexAttrib2svNV:                                         OK
  glVertexAttrib3dNV:                                          OK
  glVertexAttrib3dvNV:                                         OK
  glVertexAttrib3fNV:                                          OK
  glVertexAttrib3fvNV:                                         OK
  glVertexAttrib3sNV:                                          OK
  glVertexAttrib3svNV:                                         OK
  glVertexAttrib4dNV:                                          OK
  glVertexAttrib4dvNV:                                         OK
  glVertexAttrib4fNV:                                          OK
  glVertexAttrib4fvNV:                                         OK
  glVertexAttrib4sNV:                                          OK
  glVertexAttrib4svNV:                                         OK
  glVertexAttrib4ubNV:                                         OK
  glVertexAttrib4ubvNV:                                        OK
  glVertexAttribPointerNV:                                     OK
  glVertexAttribs1dvNV:                                        OK
  glVertexAttribs1fvNV:                                        OK
  glVertexAttribs1svNV:                                        OK
  glVertexAttribs2dvNV:                                        OK
  glVertexAttribs2fvNV:                                        OK
  glVertexAttribs2svNV:                                        OK
  glVertexAttribs3dvNV:                                        OK
  glVertexAttribs3fvNV:                                        OK
  glVertexAttribs3svNV:                                        OK
  glVertexAttribs4dvNV:                                        OK
  glVertexAttribs4fvNV:                                        OK
  glVertexAttribs4svNV:                                        OK
  glVertexAttribs4ubvNV:                                       OK

GL_NV_vertex_program1_1:                                       OK 
------------------------

GL_NV_vertex_program2:                                         OK 
----------------------

GL_NV_vertex_program2_option:                                  OK 
-----------------------------

GL_NV_vertex_program3:                                         OK 
----------------------

GL_NV_vertex_program4:                                         MISSING 
----------------------

GL_OES_byte_coordinates:                                       MISSING 
------------------------

GL_OES_compressed_paletted_texture:                            MISSING 
-----------------------------------

GL_OES_read_format:                                            MISSING 
-------------------

GL_OES_single_precision:                                       MISSING 
------------------------
  glClearDepthfOES:                                            MISSING
  glClipPlanefOES:                                             MISSING
  glDepthRangefOES:                                            MISSING
  glFrustumfOES:                                               MISSING
  glGetClipPlanefOES:                                          MISSING
  glOrthofOES:                                                 MISSING

GL_OML_interlace:                                              MISSING 
-----------------

GL_OML_resample:                                               MISSING 
----------------

GL_OML_subsample:                                              MISSING 
-----------------

GL_PGI_misc_hints:                                             MISSING 
------------------

GL_PGI_vertex_hints:                                           MISSING 
--------------------

GL_REND_screen_coordinates:                                    MISSING 
---------------------------

GL_S3_s3tc:                                                    OK 
-----------

GL_SGIS_color_range:                                           MISSING 
--------------------

GL_SGIS_detail_texture:                                        MISSING 
-----------------------
  glDetailTexFuncSGIS:                                         MISSING
  glGetDetailTexFuncSGIS:                                      MISSING

GL_SGIS_fog_function:                                          MISSING 
---------------------
  glFogFuncSGIS:                                               MISSING
  glGetFogFuncSGIS:                                            MISSING

GL_SGIS_generate_mipmap:                                       OK 
------------------------

GL_SGIS_multisample:                                           MISSING 
--------------------
  glSampleMaskSGIS:                                            MISSING
  glSamplePatternSGIS:                                         MISSING

GL_SGIS_pixel_texture:                                         MISSING 
----------------------

GL_SGIS_sharpen_texture:                                       MISSING 
------------------------
  glGetSharpenTexFuncSGIS:                                     MISSING
  glSharpenTexFuncSGIS:                                        MISSING

GL_SGIS_texture4D:                                             MISSING 
------------------
  glTexImage4DSGIS:                                            MISSING
  glTexSubImage4DSGIS:                                         MISSING

GL_SGIS_texture_border_clamp:                                  MISSING 
-----------------------------

GL_SGIS_texture_edge_clamp:                                    MISSING 
---------------------------

GL_SGIS_texture_filter4:                                       MISSING 
------------------------
  glGetTexFilterFuncSGIS:                                      MISSING
  glTexFilterFuncSGIS:                                         MISSING

GL_SGIS_texture_lod:                                           OK 
--------------------

GL_SGIS_texture_select:                                        MISSING 
-----------------------

GL_SGIX_async:                                                 MISSING 
--------------
  glAsyncMarkerSGIX:                                           MISSING
  glDeleteAsyncMarkersSGIX:                                    MISSING
  glFinishAsyncSGIX:                                           MISSING
  glGenAsyncMarkersSGIX:                                       MISSING
  glIsAsyncMarkerSGIX:                                         MISSING
  glPollAsyncSGIX:                                             MISSING

GL_SGIX_async_histogram:                                       MISSING 
------------------------

GL_SGIX_async_pixel:                                           MISSING 
--------------------

GL_SGIX_blend_alpha_minmax:                                    MISSING 
---------------------------

GL_SGIX_clipmap:                                               MISSING 
----------------

GL_SGIX_depth_texture:                                         OK 
----------------------

GL_SGIX_flush_raster:                                          MISSING 
---------------------
  glFlushRasterSGIX:                                           MISSING

GL_SGIX_fog_offset:                                            MISSING 
-------------------

GL_SGIX_fog_texture:                                           MISSING 
--------------------
  glTextureFogSGIX:                                            MISSING

GL_SGIX_fragment_specular_lighting:                            MISSING 
-----------------------------------
  glFragmentColorMaterialSGIX:                                 MISSING
  glFragmentLightModelfSGIX:                                   MISSING
  glFragmentLightModelfvSGIX:                                  MISSING
  glFragmentLightModeliSGIX:                                   MISSING
  glFragmentLightModelivSGIX:                                  MISSING
  glFragmentLightfSGIX:                                        MISSING
  glFragmentLightfvSGIX:                                       MISSING
  glFragmentLightiSGIX:                                        MISSING
  glFragmentLightivSGIX:                                       MISSING
  glFragmentMaterialfSGIX:                                     MISSING
  glFragmentMaterialfvSGIX:                                    MISSING
  glFragmentMaterialiSGIX:                                     MISSING
  glFragmentMaterialivSGIX:                                    MISSING
  glGetFragmentLightfvSGIX:                                    MISSING
  glGetFragmentLightivSGIX:                                    MISSING
  glGetFragmentMaterialfvSGIX:                                 MISSING
  glGetFragmentMaterialivSGIX:                                 MISSING

GL_SGIX_framezoom:                                             MISSING 
------------------
  glFrameZoomSGIX:                                             MISSING

GL_SGIX_interlace:                                             MISSING 
------------------

GL_SGIX_ir_instrument1:                                        MISSING 
-----------------------

GL_SGIX_list_priority:                                         MISSING 
----------------------

GL_SGIX_pixel_texture:                                         MISSING 
----------------------
  glPixelTexGenSGIX:                                           MISSING

GL_SGIX_pixel_texture_bits:                                    MISSING 
---------------------------

GL_SGIX_reference_plane:                                       MISSING 
------------------------
  glReferencePlaneSGIX:                                        MISSING

GL_SGIX_resample:                                              MISSING 
-----------------

GL_SGIX_shadow:                                                OK 
---------------

GL_SGIX_shadow_ambient:                                        MISSING 
-----------------------

GL_SGIX_sprite:                                                MISSING 
---------------
  glSpriteParameterfSGIX:                                      MISSING
  glSpriteParameterfvSGIX:                                     MISSING
  glSpriteParameteriSGIX:                                      MISSING
  glSpriteParameterivSGIX:                                     MISSING

GL_SGIX_tag_sample_buffer:                                     MISSING 
--------------------------
  glTagSampleBufferSGIX:                                       MISSING

GL_SGIX_texture_add_env:                                       MISSING 
------------------------

GL_SGIX_texture_coordinate_clamp:                              MISSING 
---------------------------------

GL_SGIX_texture_lod_bias:                                      MISSING 
-------------------------

GL_SGIX_texture_multi_buffer:                                  MISSING 
-----------------------------

GL_SGIX_texture_range:                                         MISSING 
----------------------

GL_SGIX_texture_scale_bias:                                    MISSING 
---------------------------

GL_SGIX_vertex_preclip:                                        MISSING 
-----------------------

GL_SGIX_vertex_preclip_hint:                                   MISSING 
----------------------------

GL_SGIX_ycrcb:                                                 MISSING 
--------------

GL_SGI_color_matrix:                                           MISSING 
--------------------

GL_SGI_color_table:                                            MISSING 
-------------------
  glColorTableParameterfvSGI:                                  MISSING
  glColorTableParameterivSGI:                                  MISSING
  glColorTableSGI:                                             MISSING
  glCopyColorTableSGI:                                         MISSING
  glGetColorTableParameterfvSGI:                               MISSING
  glGetColorTableParameterivSGI:                               MISSING
  glGetColorTableSGI:                                          MISSING

GL_SGI_texture_color_table:                                    MISSING 
---------------------------

GL_SUNX_constant_data:                                         MISSING 
----------------------
  glFinishTextureSUNX:                                         MISSING

GL_SUN_convolution_border_modes:                               MISSING 
--------------------------------

GL_SUN_global_alpha:                                           MISSING 
--------------------
  glGlobalAlphaFactorbSUN:                                     MISSING
  glGlobalAlphaFactordSUN:                                     MISSING
  glGlobalAlphaFactorfSUN:                                     MISSING
  glGlobalAlphaFactoriSUN:                                     MISSING
  glGlobalAlphaFactorsSUN:                                     MISSING
  glGlobalAlphaFactorubSUN:                                    MISSING
  glGlobalAlphaFactoruiSUN:                                    MISSING
  glGlobalAlphaFactorusSUN:                                    MISSING

GL_SUN_mesh_array:                                             MISSING 
------------------

GL_SUN_read_video_pixels:                                      MISSING 
-------------------------
  glReadVideoPixelsSUN:                                        MISSING

GL_SUN_slice_accum:                                            OK 
-------------------

GL_SUN_triangle_list:                                          MISSING 
---------------------
  glReplacementCodePointerSUN:                                 MISSING
  glReplacementCodeubSUN:                                      MISSING
  glReplacementCodeubvSUN:                                     MISSING
  glReplacementCodeuiSUN:                                      MISSING
  glReplacementCodeuivSUN:                                     MISSING
  glReplacementCodeusSUN:                                      MISSING
  glReplacementCodeusvSUN:                                     MISSING

GL_SUN_vertex:                                                 MISSING 
--------------
  glColor3fVertex3fSUN:                                        MISSING
  glColor3fVertex3fvSUN:                                       MISSING
  glColor4fNormal3fVertex3fSUN:                                MISSING
  glColor4fNormal3fVertex3fvSUN:                               MISSING
  glColor4ubVertex2fSUN:                                       MISSING
  glColor4ubVertex2fvSUN:                                      MISSING
  glColor4ubVertex3fSUN:                                       MISSING
  glColor4ubVertex3fvSUN:                                      MISSING
  glNormal3fVertex3fSUN:                                       MISSING
  glNormal3fVertex3fvSUN:                                      MISSING
  glReplacementCodeuiColor3fVertex3fSUN:                       MISSING
  glReplacementCodeuiColor3fVertex3fvSUN:                      MISSING
  glReplacementCodeuiColor4fNormal3fVertex3fSUN:               MISSING
  glReplacementCodeuiColor4fNormal3fVertex3fvSUN:              MISSING
  glReplacementCodeuiColor4ubVertex3fSUN:                      MISSING
  glReplacementCodeuiColor4ubVertex3fvSUN:                     MISSING
  glReplacementCodeuiNormal3fVertex3fSUN:                      MISSING
  glReplacementCodeuiNormal3fVertex3fvSUN:                     MISSING
  glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN:     MISSING
  glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN:    MISSING
  glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN:            MISSING
  glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN:           MISSING
  glReplacementCodeuiTexCoord2fVertex3fSUN:                    MISSING
  glReplacementCodeuiTexCoord2fVertex3fvSUN:                   MISSING
  glReplacementCodeuiVertex3fSUN:                              MISSING
  glReplacementCodeuiVertex3fvSUN:                             MISSING
  glTexCoord2fColor3fVertex3fSUN:                              MISSING
  glTexCoord2fColor3fVertex3fvSUN:                             MISSING
  glTexCoord2fColor4fNormal3fVertex3fSUN:                      MISSING
  glTexCoord2fColor4fNormal3fVertex3fvSUN:                     MISSING
  glTexCoord2fColor4ubVertex3fSUN:                             MISSING
  glTexCoord2fColor4ubVertex3fvSUN:                            MISSING
  glTexCoord2fNormal3fVertex3fSUN:                             MISSING
  glTexCoord2fNormal3fVertex3fvSUN:                            MISSING
  glTexCoord2fVertex3fSUN:                                     MISSING
  glTexCoord2fVertex3fvSUN:                                    MISSING
  glTexCoord4fColor4fNormal3fVertex4fSUN:                      MISSING
  glTexCoord4fColor4fNormal3fVertex4fvSUN:                     MISSING
  glTexCoord4fVertex4fSUN:                                     MISSING
  glTexCoord4fVertex4fvSUN:                                    MISSING

GL_WIN_phong_shading:                                          MISSING 
---------------------

GL_WIN_specular_fog:                                           MISSING 
--------------------

GL_WIN_swap_hint:                                              OK 
-----------------
  glAddSwapHintRectWIN:                                        OK

WGL_3DFX_multisample:                                          MISSING 
---------------------

WGL_3DL_stereo_control:                                        MISSING 
-----------------------
  wglSetStereoEmitterState3DL:                                 MISSING

WGL_ARB_buffer_region:                                         OK 
----------------------
  wglCreateBufferRegionARB:                                    OK
  wglDeleteBufferRegionARB:                                    OK
  wglRestoreBufferRegionARB:                                   OK
  wglSaveBufferRegionARB:                                      OK

WGL_ARB_extensions_string:                                     OK 
--------------------------
  wglGetExtensionsStringARB:                                   OK

WGL_ARB_make_current_read:                                     OK 
--------------------------
  wglGetCurrentReadDCARB:                                      OK
  wglMakeContextCurrentARB:                                    OK

WGL_ARB_multisample:                                           OK 
--------------------

WGL_ARB_pbuffer:                                               OK 
----------------
  wglCreatePbufferARB:                                         OK
  wglDestroyPbufferARB:                                        OK
  wglGetPbufferDCARB:                                          OK
  wglQueryPbufferARB:                                          OK
  wglReleasePbufferDCARB:                                      OK

WGL_ARB_pixel_format:                                          OK 
---------------------
  wglChoosePixelFormatARB:                                     OK
  wglGetPixelFormatAttribfvARB:                                OK
  wglGetPixelFormatAttribivARB:                                OK

WGL_ARB_pixel_format_float:                                    OK 
---------------------------

WGL_ARB_render_texture:                                        OK 
-----------------------
  wglBindTexImageARB:                                          OK
  wglReleaseTexImageARB:                                       OK
  wglSetPbufferAttribARB:                                      OK

WGL_ATI_pixel_format_float:                                    OK 
---------------------------

WGL_ATI_render_texture_rectangle:                              MISSING 
---------------------------------

WGL_EXT_depth_float:                                           MISSING 
--------------------

WGL_EXT_display_color_table:                                   MISSING 
----------------------------
  wglBindDisplayColorTableEXT:                                 MISSING
  wglCreateDisplayColorTableEXT:                               MISSING
  wglDestroyDisplayColorTableEXT:                              MISSING
  wglLoadDisplayColorTableEXT:                                 MISSING

WGL_EXT_extensions_string:                                     OK 
--------------------------
  wglGetExtensionsStringEXT:                                   OK

WGL_EXT_framebuffer_sRGB:                                      OK 
-------------------------

WGL_EXT_make_current_read:                                     MISSING 
--------------------------
  wglGetCurrentReadDCEXT:                                      MISSING
  wglMakeContextCurrentEXT:                                    MISSING

WGL_EXT_multisample:                                           MISSING 
--------------------

WGL_EXT_pbuffer:                                               MISSING 
----------------
  wglCreatePbufferEXT:                                         MISSING
  wglDestroyPbufferEXT:                                        MISSING
  wglGetPbufferDCEXT:                                          MISSING
  wglQueryPbufferEXT:                                          MISSING
  wglReleasePbufferDCEXT:                                      MISSING

WGL_EXT_pixel_format:                                          MISSING 
---------------------
  wglChoosePixelFormatEXT:                                     MISSING
  wglGetPixelFormatAttribfvEXT:                                MISSING
  wglGetPixelFormatAttribivEXT:                                MISSING

WGL_EXT_pixel_format_packed_float:                             OK 
----------------------------------

WGL_EXT_swap_control:                                          OK 
---------------------
  wglGetSwapIntervalEXT:                                       OK
  wglSwapIntervalEXT:                                          OK

WGL_I3D_digital_video_control:                                 MISSING 
------------------------------
  wglGetDigitalVideoParametersI3D:                             MISSING
  wglSetDigitalVideoParametersI3D:                             MISSING

WGL_I3D_gamma:                                                 MISSING 
--------------
  wglGetGammaTableI3D:                                         MISSING
  wglGetGammaTableParametersI3D:                               MISSING
  wglSetGammaTableI3D:                                         MISSING
  wglSetGammaTableParametersI3D:                               MISSING

WGL_I3D_genlock:                                               MISSING 
----------------
  wglDisableGenlockI3D:                                        MISSING
  wglEnableGenlockI3D:                                         MISSING
  wglGenlockSampleRateI3D:                                     MISSING
  wglGenlockSourceDelayI3D:                                    MISSING
  wglGenlockSourceEdgeI3D:                                     MISSING
  wglGenlockSourceI3D:                                         MISSING
  wglGetGenlockSampleRateI3D:                                  MISSING
  wglGetGenlockSourceDelayI3D:                                 MISSING
  wglGetGenlockSourceEdgeI3D:                                  MISSING
  wglGetGenlockSourceI3D:                                      MISSING
  wglIsEnabledGenlockI3D:                                      MISSING
  wglQueryGenlockMaxSourceDelayI3D:                            MISSING

WGL_I3D_image_buffer:                                          MISSING 
---------------------
  wglAssociateImageBufferEventsI3D:                            MISSING
  wglCreateImageBufferI3D:                                     MISSING
  wglDestroyImageBufferI3D:                                    MISSING
  wglReleaseImageBufferEventsI3D:                              MISSING

WGL_I3D_swap_frame_lock:                                       MISSING 
------------------------
  wglDisableFrameLockI3D:                                      MISSING
  wglEnableFrameLockI3D:                                       MISSING
  wglIsEnabledFrameLockI3D:                                    MISSING
  wglQueryFrameLockMasterI3D:                                  MISSING

WGL_I3D_swap_frame_usage:                                      MISSING 
-------------------------
  wglBeginFrameTrackingI3D:                                    MISSING
  wglEndFrameTrackingI3D:                                      MISSING
  wglGetFrameUsageI3D:                                         MISSING
  wglQueryFrameTrackingI3D:                                    MISSING

WGL_NV_float_buffer:                                           OK 
--------------------

WGL_NV_render_depth_texture:                                   OK 
----------------------------

WGL_NV_render_texture_rectangle:                               OK 
--------------------------------

WGL_NV_vertex_array_range:                                     OK [MISSING]
--------------------------
  wglAllocateMemoryNV:                                         OK
  wglFreeMemoryNV:                                             OK

WGL_OML_sync_control:                                          MISSING 
---------------------
  wglGetMscRateOML:                                            MISSING
  wglGetSyncValuesOML:                                         MISSING
  wglSwapBuffersMscOML:                                        MISSING
  wglSwapLayerBuffersMscOML:                                   MISSING
  wglWaitForMscOML:                                            MISSING
  wglWaitForSbcOML:                                            MISSING
